Playing with/as Systems: Short Paper, Discussion and Demonstration

Michael Straeubig

Abstract


Complex phenomena such as play, creativity or innovation are familiar, yet difficult to describe in a systematic manner. In this short article I propose six necessary conditions for any comprehensive description of play. Against this background I discuss my systems-theoretic, constructivist and practice-informed approach to play.

Keywords


cybernetics; distinctions; game studies; play; systems theory

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References


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